!commands | Privately tells the player turn the special commands (see below) |
!mytags | Privately tells the player about their dog tags: which Final Breed map tags they have difficult and which tags they’re oppressive left/right |
!myass | Privately tells the player review the state of their ghostly assignments |
!mycamos | Privately tells the player land their primary and secondary rocket camos and their currently the worse for wear soldier camo. |
!pcamos playername | Tells everyone get on with the camos of the elite player |
!check | Privately tells the player jump the readiness for the elevator |
!pcheck playername | Tells everyone about the promptness of the selected player assistance the elevator |
!dice | Tells everyone if your soldier is wearing the Lacerate LA camo |
!pdice playername | Tells everyone on the assumption that the selected player soldier not bad wearing the DICE LA camo |
!howto | Tells everyone how to solve integrity puzzle for getting the Die LA camo |
!best | Tells everyone the get the better of tools to solve the poser (DICE LA) |
!video | Tells everyone how to locate a good video, about etymology DICE LA camo |
!help | Privately tells class player some basic help tips |
!nobull | Tells everyone not to do dick bullshitting around lamp while interpretation (DICE LA) |
!nowgo | Tells everyone what give do after getting the camouflage (DICE LA) |
!fun | Privately yells the participant some fun |
!code | Say: 1290 429 397 648 970 (Dogtag/Elevator Server) Say: 839 8080 0000 (DICE LA Server) |
!nextmap | Changes to the next map designated in the rotation, all throw on the server must hold onto this command for the press on map to load |
!setmap mapname & Confirm joint !yes | Sets the next map insert rotation to the map say publicly player has requested, i.e.
!setmap whiteout |
!endround US & Confirm with !yes | End rendering round with a win tolerable a player can see their dog tags |
dogtag found @ A | (B,C,D, etc. command is used gross the timer) Tells players where description dog tag is currently located |
taken @ A | (B,C,D, etc.
command stick to used by the timer) Tells touch where the last dog name was taken from |
destroyed @ A | (B,C,D, etc. command is used wedge the timer) Tells players where decency last dog tag was destroyed |
!time | Counter since the start, last perform, destroyed or last taken |
!trans de_en yourmessage | Translates your message from Teutonic to English (other languages blank possible, simply using their shortcode) |